Computer Scientist

Dr. Andrew
R. Garcia

I explore problems that resist convenience and build systems that make them tractable. My work spans AI, simulation, industrial software, developer tooling, full-stack systems, and computational research.

AI & Algorithms
Simulation
Infrastructure
Full Stack
Developer Tools
Scientific Computing
Industrial Software
Computer Science
AI Systems
Scientific Computing
Simulation
Developer Tooling
Industrial Software

Domains

I work where software meets reality.

The common thread is not a stack. It is the ability to formalize messy problems and build working computational systems around them.

01

Artificial Intelligence

Applied AI systems, structured memory, workflow integration, evaluation, and human-in-the-loop tooling.

02

Production Software

Full-stack platforms, internal tools, operational software, admin systems, payments, auth, and deployment.

03

Scientific Computing

Forecasting, simulation, stochastic modeling, computational research, and data-intensive systems.

04

Developer Tooling

Rust CLIs, local-first workflows, deterministic artifacts, codebase flattening, and AI-native tooling.

05

Simulation Systems

Synthetic worlds, macroeconomic environments, agent systems, voxel structures, and computational experiments.

06

Research Infrastructure

Tools for reproducibility, references, structured records, institutional memory, and technical writing workflows.

Featured Work

HALO — production commerce infrastructure.

A full-stack storefront framework with cart, checkout, payments, inventory, and deployment logic. Built as owned infrastructure instead of rented platform dependency.

Next.js · TypeScript · React · Zustand · Vercel · MercadoPago
See the framework →
HaloEffect
haloeffect.vercel.app
Product A
$49
Product B
$89
Product C
$129
Cart · 2 items · $138
Checkout →

Featured Work

WorkDog — proof-of-work labor infrastructure.

A two-sided platform where businesses post scoped projects and early-career workers build real experience through verifiable work.

Next.js · TypeScript · Prisma · Neon · Clerk · Vercel
See it live →
WorkDog platform — do the work, own the proof

This is two. There are more.

Storefronts, platforms, tools, games — all built and shipped.

See all projects

Have an idea? Let's make it real.

I respond to serious inquiries within 24h. No forms, no proposals before I understand the problem.

Ecosystems

Tools, languages, records, and computational infrastructure.

I build tools when the existing layer is too weak: AI memory, codebase flattening, research references, voxel languages, and structured computational workflows.

FUR

FUR Ecosystem

AI Memory · CLI + Desktop
The Fur Ecosystem ↗

A layered stack for structured AI work: versioned conversation records, thought forking, local archives, and institutional memory.

FURFUR CLI
v1.0.0 · MIT

Version-controlled AI conversation history with thought forking. Terminal-native, MIT licensed, and available on crates.io.

View on crates.io →
HistorianHistorian
Commercial · Institutional

A local desktop application for professionals who need persistent AI memory without surrendering data control.

Currently in restricted deployment.
Moxi

Moxi Ecosystem

Language · 3D · AI-native
Explore Moxi ↗

A high-level programming language for 3D creation. Moxi uses markdown-based scripts to express spatial intent, allowing both humans and AI systems to define worlds through structure, not geometry.

MoxiMoxi
High-Level Language

A markdown-based programming language for building 3D worlds. Moxi lets you write structured scripts that describe objects, relationships, and transformations — making spatial systems readable, composable, and AI-native.

View on crates.io →
VoxelmapVoxelmap
Python · Voxel Schema

An earlier, lower-level system where this approach originated. Voxelmap operates on voxel/tensor structures and supports direct construction and GPT-assisted generation of 3D representations.

View on GitHub →

Available for new projects

Bring me a hard problem.

AI systems, full-stack platforms, research tooling, developer infrastructure, simulation systems, and computational software.

I typically work on

  • E-commerce storefronts
  • Booking & scheduling platforms
  • Internal tools & automation
  • Data dashboards & ML pipelines
  • MVP builds (idea → production)

Need a website?

I design and build full-stack sites that look premium and convert — storefronts, landing pages, booking systems. Fixed price, source code included.

See Studio & Pricing
WhatsApp

How I engage: I respond to serious inquiries within 24h. First conversation is a scoping call — no proposal until I understand the problem.

© Andrew R. Garcia · Computer Scientist · Software Engineer